Dateline 7-6-2016

Have you ever had one of those ideas that you thought was so great that you spent hours developing it your head for hours while your excitement builds to the point where you think there is no way that it could ever fail? I'm not talking a stoner idea where you think it's great only to awake to a pile of poorly written nonsense. No, I'm talking a genuinely great idea that you develop to the point of realizing, "Wait, this has already been around for decades and I haven't even improved upon it."

This happened to me last night when I was struck with an idea to develop a story comparing coding to creationism. How first you have to set up all your resources that you will be working with, then you implement all you variables and characters, then once all that is set up, you start creating the rules for your world.   

I then moved on to thinking about how you could create databases to create different species with set attributes with a few open options to allow for individuality, which you can scale up to create very personalized individuals. 

It was at this point that I realized, I was doing nothing more than developing an idea to explain the very basic design concepts for video games and that it's far too literal of a connection to be all that interesting. 

Hell, this post felt far more interesting when I woke this morning excited to have something to say. Turn out I may have been wrong there as well.

Oh well, talk to you tomorrow,

- The Wicker Breaker